addie = codesters.Sprite("person1")
addie.go_to(0, -100)
question1 = MCQ(1,"","","","","","", "row")
question1.set_prompt("1) Look at the code in the editor. What is the sprite's variable name?")
question1.set_choice_A("addie")
question1.set_choice_B("codesters")
question1.set_choice_C("Sprite")
question1.set_choice_D("person1")
question1.set_correct("A")
question2 = MCQ(2,"","","","","","", "row")
question2.set_prompt("2) What is the sprite's image name?")
question2.set_choice_A("addie")
question2.set_choice_B("codesters")
question2.set_choice_C("Sprite")
question2.set_choice_D('"person1"')
question2.set_correct("D")
question3 = MCQ(3,"","","","","","", "row")
question3.set_prompt("3) What is the best definition of a variable? ")
question3.set_choice_A("A name that stores a value.")
question3.set_choice_B("A tool that brings a sprite to the stage.")
question3.set_choice_C("An image from the Codesters library.")
question3.set_choice_D('None of the above.')
question3.set_correct("A")
repeat_test = True
stop_test = False
def test_script():
global repeat_test
global stop_test
try:
tval1 = question1.correct
except:
tval1 = "DNE"
try:
tval2 = question2.correct
except:
tval2 = "DNE"
try:
tval3 = question3.correct
except:
tval3 = "DNE"
t1 = TestObjective()
t1.add_success(tval1 == True, " ")
t1.add_failure(tval1 == False, "Q1 wrong")
t1.add_failure(tval1 == "DNE", " ")
t2 = TestObjective()
t2.add_success(tval2 == True, " ")
t2.add_failure(tval2 == False, "Q2 wrong")
t2.add_failure(tval2 == "DNE", " ")
t3 = TestObjective()
t3.add_success(tval3 == True, " ")
t3.add_failure(tval3 == False, "Q3 wrong")
t3.add_failure(tval3 == "DNE", " ")
tester = TestManager()
tester.add_test_list([t1, t2, t3])
tester.run_tests()
#tester.display_first_feedback()
if repeat_test == False:
stop_test = True
test_counter = 0
def repeat_tests():
global stop_test
global test_counter
if stop_test == False:
test_script()
if test_counter >= 100:
stop_test = True
stage.event_interval(repeat_tests, .2)
-
Run Code
-
Activity Submitted!
Submit Work
-
Next Activity
-
Stop Running Code
-
Show Chart
-
Show Console
-
Reset Code Editor
-
Codesters How To (opens in a new tab)